Animations List
From AgeofWiki
This is a list of all animations for cinematics. It was first compiled by TrituateX5H3, and is still under construction. Use these in animation effects, i.e. Set animation and Army set animation (mostly on IGC Units).
This list doesn't completely work, but Twoqtimes2 made a fully working one, with all animations in them, you can check it out here
The animations list part 1 (http://s12.invisionfree.com/EyeCandy_Guild/index.php?showtopic=282&st=0&#)
The animations list part 2 (http://s12.invisionfree.com/EyeCandy_Guild/index.php?showtopic=283&st=0&#)
credit to: Twoqtimes2
| Table of contents |
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1.1 Morgan Black |
Act 1 Characters
Morgan Black
- pointRightSide
- Talk1Sec
- Talk2Sec
- TalkShakingFist
- TalkAngryPointing
- KneelIdle
- TalkShake
- TalkComeWith
- pointLeftSide
- TalkQuestion
- TalkNod
- TalkStartled
- TalkAngry
- Pointleftforward
- talk2sec
- KneelTalk
- KneelTalk4Sec
- pointrightforward
Chilche
- Talk2Sec
- Talk1Sec
Lizzie
- TalkAngryPointing
- TalkShakingFist
- TalkQuestion
- Talk1Sec
- TalkShrug
- TalkNod
- PointForwardLeft
- TalkShake
- Talk2Sec
- pointRightForward
- pointRightSide
Sahin
- talkshakingfist
- PointRightForward
- TalkAngryPointing
- Talk1Sec
- TalkShrug
- TalkAngry
- talkshake
- Talkangry
- pointleftside
- talkwoe
- TalkNod
Alain
- Talk
- TalkShake
- PointRight
- Talk2Sec (off horse)
- Talk1Sec (off horse)
- PointRightForward (off horse)
Delgado
- Talk2Sec
- TalkQuestion
- talknod
- pointleftside
- talkshake
- talk1sec
- talkangry
- pointrightside
Settlers
- extinguish_fire
- GatherCrate
- build
- GatherFarm
- gatherchop
- gatherfish (for fishing boats)
- gathermine
IGC Musketeer
- Talk1Sec
- pointRightSide
- Talk2Sec
- Weapon_Fire
- Weapon_Aim_To_Idle
- TalkShake
- TalkQuestion
Infantry/Animals
- Charge_Idle
- Deffend_Idle
- Idle
- cheer
- weapon_talk
- weapon_Idle
- exlossionknockdown
- deathbymusket
- deathbysword
- rangedattackright
- rangedattackleft
- Bored
- Walk
- Attack
- Death
- HandAttack
- IGC_LaughA
- IGC_LaughB
- Weapon_Aim
Act 2 Characters
Harbor Master
- Talk2Sec
- pointrightforward
- talkshrug
Kanyenke
- Weapon_Talk2Sec
- Talk2Sec
- TalkComeWith
- TalkQuestion
- TalkNod
- Talk1Sec
- KneelIdle
- pointRightForward
- talknod
- pointleftside
- talk1sec
- TalkShake
- TalkShrug
- KneelTalk4Sec
- Kneeltalk2sec
- pointLeftForward
John Black
- Weapon_Talk
- Talk2Sec
- TalkQuestion
- pointLeftForward
- pointRighSide
- Talk1Sec
- TalkAngry
- KneelTalk2Sec
- KneelIdle
- TalkShrug
- TalkShake
- TalkStartled
- Talkshake
- Pointleftforward
- KneelTalk4Sec
IGC Musketeer
- IGC_10b_dying_idle
- IGC_10b_dying_talking
- IGC_10b_dying_death
Stuart
- TalkShrug
- Talk2Sec
- Talk1Sec
- TalkQuestion
Nonahkee
- Talk2Sec
- Talk1Sec
- pointrightside
- talkshake
- TalkQuestion
- TalkShrug
- TalkNod
Warwick
- TalkShake
- Talk1Sec
- Talk2Sec
- TalkNod
- pointrightside
- pointLeftForward
- TalkQuestion
- TalkAngry
Colonel Washington
- TalkQuestion
- Talk2Sec
- TalkShake
- Talk1Sec
- pointLeftSide
Drummer Boy
- Empower
Act 3 Characters
This section is still incomplete. If the animations for a character are incomplete, this is denoted by an "(incomplete)" next to the character's name.
Amelia Black (incomplete)
- IGC_TrainPassing
- TalkQuestion
- talknod
- Talk1Sec
- Talk2Sec
- TalkNod
- TalkShrug
- TalkWoe
Old Coot (incomplete)
- Talk1Sec
- Talk2Sec
- pointleftforward
Cooper (incomplete)
- TalkShake
- TalkNod
- TalkQuestion
- pointRightSide
- Talk1Sec
- Talk2Sec
- TalkComeWith
- pointRightForward

