Fade to color

From AgeofWiki

Fade to color is an Effect which is accessed from the Triggers menu. You can learn more about the Triggers window here. You can learn more about using effects here.


Image:
Image:FadeToColor.jpg

Effect Description:

This effect fades the screen to the desired color with a specified delay and a specified fading time. It can also fade the screen back from a color to the normal view and fire a trigger after those actions.

Effect Parameters:

Red/Green/Blue: The RGB color code of the color you want. 0 0 0 (the default) is black, for example. You can have a look at a good list of RGB color codes here (http://www.pitt.edu/~nisg/cis/web/cgi/rgb.html).
Duration (ms): The time that it takes to fade the screen to the desired color in milliseconds. 0 means instant color change.
Delay (ms): A delay until the fading starts in milliseconds. 0 means no delay.
Fade:
ON = The screen fades to the specified color.
OFF = The screen fades from the specified color back to the normal view.
Trigger: Activates a trigger after the fading is done (i.e. after the delay and the fading time). Similar to a Fire Event.

Notes:

  • This trigger does not fade only the playfield, but the entire screen. This includes the UI as well.
  • When using Fade: OFF you need to specify the RGB code again.

Still don't understand the Fade to color effect? Ask a question (http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=t&fn=12&f=12,,0,365) at our forum!

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