Scenario summary
From AgeofWiki
Gives useful information about your map size, contours, terrains, resources, players, and general burden of objects.
World Info: Reports map dimensions, max/min/average elevation, dominant terrains, and random map choices. Remember that large changes in elevation increase map file size, and may make it difficult for players to see what is going on.
Player Info: Reports current players in the scenario, their civ, their control, and any starting resources. You can change these in Scenario>Players.
Misc Info: Useful information about total resources available to players in a game; and total number of non-player objects in the map.
Available Food: Counts crates, huntables, herd animals, fish, and berry bushes. Does not count farms, mills, Rice Paddies, Cherry Orchards, or treasures.
Available Wood: Counts crates and trees. Does not count Mango Groves or treasures.
Available Coin: Counts crates and mines. Does not count plantations, Rice Paddies, Banks, or treasures.
Gaia Objects: Counts the total number of Gaia Nature or Embellishment objects in your map. This includes herd animals, huntables, mines, fish, whales, trees, trade sockets, and all Embellishments. A large burden of Gaia objects increases map file size and lag in online play; reducing the number of nonessential Gaia objects can help streamline your map and improve online play.
Individual Gaia objects in a grouping are counted separately; so a native village trade site Grouping actually consists of dozens of Gaia objects.
Props and embellishments added to water using Edit Water > Beautify count separately; however, the props and embellishments at the bases and tops of Cliffs do not count.
Underbrush props placed with use of Forest Tool count as well.
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