Triggers (function)
From AgeofWiki
(List of links)
< Triggers (function)The following pages link to here:
- Triggers (Function) (redirect page)
- Template:Partyeffects
- All units and buildings dead
- All buildings dead
- Triggers Menu
- Army is alive
- Army distance to unit
- All units dead
- Army in los
- Always
- Abort cinematic
- Template:Condition
- Template:Effect
- Activate trigger
- Advance campaign progress
- Advance campaign scenario
- Advance campaign
- Ai add army to plan
- Ai attack unit list
- Ai create attack plan
- Ai create defend plan
- Ai defend unit list
- Ai func
- Ai kill plan
- Aicomms cancel order
- Aicomms attackunits
- Aicomms claim tradepost
- Aicomms defendpoint
- Aicomms request tribute
- Aicomms train unittype
- Army build building
- Army change type
- Army convert
- Army deploy
- Army destroy
- Army flash
- Army garrison
- Army heading
- Army highlight
- Army kill
- Army move to unit
- Army move
- Army set animation
- Army set stance
- Army teleport
- Army work
- Blockallambientsounds
- Blockallsounds
- Branch scenario
- Camera cut
- Camera face unit
- Camera follow unit
- Camera track
- Campaign dialog
- Change name
- Change unit type
- Chat status
- Choice dialog
- Cinematic mode
- Clear chat history
- Convert
- Counter stop
- Counter:add timer
- Counter:add unit
- Create treaty
- Damage unit percent
- Damage unit
- Damage units in area
- Destroy
- Diplomacy
- Disable trigger
- Echo stat value
- Enable annual vp awards
- End game
- Fade to color
- Fadeoutallsounds
- Fadeoutmusic
- Fake player : de-fakify army
- Fake player : de-fakify
- Fake player : fakify army
- Fake player : fakify
- Fakecounter clear
- Fakecounter set text
- Fire event
- Flare minimap
- Flash ui category
- Flash ui stop
- Flash ui tech
- Flash ui train
- Flash ui
- Flash units
- Forbid and disable unit
- Force non cinematic models
- Go to main menu
- Grant resources
- Grant vp
- Hide score
- Highlight units
- Kill
- Message
- Modify protounit
- Move by name
- Move from area
- Move to point
- Move to unit
- Music filename
- Music mood
- Music play
- Music stop
- Objective : complete
- Objective : discover
- Objective : hide
- Objective : show
- Overlay text
- Pause game
- Pause in objective window
- Pause on age up
- Play dialog
- Play dialogue
- Play movie
- Player : setage
- Player : toggle cw spawning
- Player : toggle tc spawning
- Player destroy all buildings
- Player destroy all units
- Player kill all buildings
- Player los change
- Player reset blackmap
- Player set active
- Player set hc access
- Playnextmusictrack
- Quest var copy
- Quest var echo
- Quest var modify 2
- Quest var modify
- Quest var randomize
- Quest var set
- Rate construction
- Rate research
- Rate training
- Rates normal
- Relic force
- Render fog/black map
- Render rain
- Render sky
- Render snow
- Reset all blackmap
- Reveal map
- Revealer : create
- Revealer : set active state
- Scale formations
- Send chat to player
- Send chat
- Send spoofed chat to player
- Send spoofed chat
- Set animation
- Set current music set
- Set lighting
- Set player defeated
- Set player won
- Set tech status
- Setidleprocessing
- Setobscuredunits
- Shadow set far clipping plane
- Shake camera
- Show building damage
- Show hc view
- Show image
- Show spc note
- Show world view
- Sound filename
- Sound play paused
- Sound timer
- Stop current control actions
- Teleport units
- Trade route set level
- Trade route set position
- Trade route toggle state
- Tribute
- Unblockallambientsounds
- Unblockallsounds
- Unforbid and enable unit
- Ungarrison
- Unit build building
- Unit create multi
- Unit create
- Unit face unit
- Unit garrison
- Unit heading
- Unit immediate garrison
- Unit make invulnerable
- Unit speaking
- Unit work
- User controls
- Win message
- Write to log
- You lose
- You win
- Army is dead
- Army owned
- Army visible to player
- Building is on cursor
- Chat contains
- Difficulty level
- Diplomacy change
- Distance to point
- Distance to unit
- Gadget visible
- Is alive
- Is dead
- Is movie done playing
- Nugget has been collected
- Number of nuggets collected
- Object worked
- Percent complete
- Percent damaged
- Player active
- Player at pop cap
- Player controls socket
- Player current (not total) xp
- Player defeated
- Player has sent a home city shipment
- Player is building
- Player is selecting home city building
- Player is visiting home city of player
- Player population
- Player resource count
- Player sends a home city shipment
- Player unit count
- Player vp count
- Quest var check
- Stat value
- Quest var compare
- Tech available
- Tech researching
- Tech status equals
- Timer ms
- Timer
- Unit is garrisoned in
- Unit selected
- Unit type selected
- Units garrisoned
- Units in area
- Units in los
- Units owned
- Visible to player
- Template:CEffect
- Army change name
- Counter:add XP
- Army damage
- Army damage percent
- Army immediate garrison
- Army set current hp
- Camera cut dock
- Camera cut market
- Camera cut object (id)
- Camera cut protounit
- Camera cut ship
- Camera lock/unlock
- Go to editor
- Camera normal
- Change difficulty
- Triggers for Beginners
- Screenshot
- Teleport by name
